Request: MSAA antialiasing option
LekKit opened this issue ยท 0 comments
Your GTNH Discord Username
LekKit#4400
Feature Request
Feature request to implement MSAA antialiasing as a graphics option. I don't know how exactly feasible that is, so take it with a grain of salt.
In Windows Nvidia driver panel there is a special option to force multisampling for an OpenGL app, which works and looks pretty nicely with Minecraft.
I imagine this boils down to special handling of window surface creation, like enabling GL_MULTISAMPLE
?
Final Checklist
- I have searched the issues and haven't found a similar issue.
- I have read the known incompatibilities and this is not related to one of those.
- This issue is not related to a feature that is disabed by default - Shaders, MCPF, etc. [They'll be enabled when they're ready for testing]