
Crash when opening or closing VSync in world
tianming10 opened this issue ยท 0 comments
Your GTNH Discord Username
No response
Mod Version
1.0.0-beta1
Java Version
Java 8
Graphics Card Vendor
NVidia
Bug Report
crash-2024-07-22_15.06.19-client.txt
Opening or closing VSyncs in a save will cause the game to crash, but re-entering the save after being adjusted outside of the start screen will not cause a crash
Mod List or GTNH Pack Version
gtnhlib-0.3.3
angelica-1.0.0-beta1
unimixins-all-1.7.10-0.1.17
Final Checklist
- I have searched the issues and haven't found a similar issue.
- I have read the known incompatibilities and this is not related to one of those.
- I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)
- This issue is not related to a feature that is disabed by default - Shaders, MCPF, etc. [They'll be enabled when they're ready for testing]