Strange boundaries of chunks on the water
PlutoSmile0 opened this issue · 13 comments
Your GTNH Discord Username
pluto_0000
Mod Version
angelica-1.0.0-beta4
Java Version
Java 21
Graphics Card Vendor
NVidia
Bug Report
When I load new chunks, the ocean looks a little strange (if you reload the chunks, the borders disappear)
Mod List or GTNH Pack Version
+unimixins-all-1.7.10-0.1.17
angelica-1.0.0-beta4
BetterFps_1.0.0
Carpenters_Blocks_v3.3.8.1_MC_1.7.10
ChickenChunks_1.7.10_Recommended
clientfixer-1.0
CodeChickenCore-1.2.1
gtnhlib-0.4.2
HBM-NTM-.1.0.27_X5061
notenoughitems-2.5.27-gtnh
OpenComputers-MC1.7.10-1.8.3-089dd28-universal
spark-1.10.19-forge1710
Final Checklist
- I have searched the issues and haven't found a similar issue.
- I have read the known incompatibilities and this is not related to one of those.
- I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)
- This issue is not related to a feature that is disabed by default - Shaders, MCPF, etc. [They'll be enabled when they're ready for testing]
Maybe related to #434? Try disabling translucency sorting.
@PlutoSmile0 BetterFPS may cause you this problem, bcs I only encountered this problem when I turn the Iris module on.
(Also dont use BetterFps, it cause problems, like a lot)
@PlutoSmile0 I am having the same issue but without BetterFPS installed. Did you get this resolved?
Force-reloading with F3+A does resolve it temporarily
@Oninaig Do you have Iris module on or off ?
@TheVitya
angeconfig.zip
try my config, I dont have the problem