Angelica messes with Overlay texture on some GT Blocks
ALongStringOfNumbers opened this issue ยท 0 comments
Your GTNH Discord Username
alongstringofnumbers
Mod Version
1.0.0-beta 6
Java Version
Java 21
Graphics Card Vendor
NVidia
Bug Report
With Angelica enabled, overlay texture on some Gregtech blocks, like input buses/input hatches become miscolored/do not render at all. Note that I have only seen this happen in the player's inventory, and not on in world blocks.
This image is with Angelica disabled, showing the proper (orange) texture on an input bus
With Angelica enabled, the overlay textures become clearish, and rendered over the directional arrows (at least that is what it looks like)
Mod List or GTNH Pack Version
GTNH Nightly - 650
Final Checklist
- I have searched the issues and haven't found a similar issue.
- I have read the known incompatibilities and this is not related to one of those.
- I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)
- This issue is not related to a feature that is disabed by default - Shaders, MCPF, etc. [They'll be enabled when they're ready for testing]