Rails of RealTrainMod and KaizPatchX become Black
Kokekabe-Madoha opened this issue · 5 comments
Your GTNH Discord Username
No response
Mod Version
1.0.0-beta10
Java Version
Java 8
Graphics Card Vendor
NVidia
Shaders
No: Go ahead and create an issue
MCPF or other features disabled by default
No: Go ahead and create an issue
Bug Report
KaizPatchX (KaizPatch) is famous Fork of RealTrainMod (RTM) which inside NGTLib and MC Terrain Editor.
Minecraft couldn't launch on newer Java version with RTM or KaizPatch.
Some Rails become black when I'm into the World but black rails disappear near by Player when I change Mipmap Levels.
Other players also reported this bug on X.com. However, they were using Shader.
Mod List or GTNH Pack Version
Forge version is 10.13.4.1614 (result is same when use 10.13.4.1558)
RTM1.7.10.44_Forge10.13.4.1558 + NGTLib1.7.10.35_Forge10.13.4.1558 + MCTE1.7.10.18_Forge10.13.4.1558 or src1.7.10_20200822+KaizPatchX-1.8.0
(No change config)
+unimixins-all-1.7.10-0.1.18
angelica-1.0.0-beta10
gtnhlib-0.5.17
Final Checklist
- I have searched the issues and haven't found a similar issue.
- I have read the known incompatibilities and this is not related to one of those.
- I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)
- This issue is not related to a feature that is disabed by default - Shaders, MCPF, etc. [They'll be enabled when they're ready for testing]
From latest.log(RTM), there are many warn or errors since 286 and 1273 row.
latest.log
There were no mass warn in KaizPatch, only errors starting at row 343.
latest2.log
This bug has not been fixed in Angelica Beta 11, but it was discovered that connecting multiple rails over 40 meters long tended to cause the rails to turn black.
Black rails decrease when I use shader.
Angelica 1.0.0-beta16
ComplementaryShaders_v4.7.2
Is this mod open source? If so can you point me to the source code? If it’s not can you please link the curseforge or wherever it’s distributed?