Angelica

Angelica

9.7k Downloads

[Shaders]: "Incomplete" blocks such as grass, torch, saplings, etc. cast a "full" shadow, which can actually be larger than the block itself

Darek505 opened this issue ยท 3 comments

commented

Your GTNH Discord Username

darek505

Mod Version

1.0.0-beta14

Bug Report

Shaders used: BSL_v8.2.09 | ComplementaryReimagined/Unbound_r5.3

2024-10-29_22 49 51
2024-10-29_22 49 55

2024-10-29_22 46 14
2024-10-29_22 47 13

Java Version

Java 8

Graphics Card Vendor

NVidia

Shaders

Yes: Please put relevant information about shaderpack in the report(what shaderpack, any special settings of note, etc)

MCPF or other features disabled by default

No: Go ahead and create an issue

Mod List or GTNH Pack Version

[โœ”] +unimixins-all-1.7.10-0.1.18
[โœ”] angelica-1.0.0-beta14
[โœ”] gtnhlib-0.5.18

Final Checklist

  • I have searched the issues and haven't found a similar issue.
  • I have read the known incompatibilities and this is not related to one of those.
  • I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)
commented

I meant one bug per bug report ๐Ÿ˜†

commented

That is, 8 reports?

commented

Yes, because we can also close them one by one instead of waiting until every part is resolved ๐Ÿ˜›. It's how GH issues are designed.