Angelica

Angelica

125k Downloads

[Shaders]: Antialiasing (TAA) ghosting

Darek505 opened this issue ยท 3 comments

commented

Your GTNH Discord Username

darek505

Mod Version

1.0.0-beta14

Bug Report

Slowed & zoomed in

2024-10-29.23-00-32.mp4

Normal

2024-10-29.23-00-32.mp4

Java Version

Java 8

Graphics Card Vendor

NVidia

Shaders

Yes: Please put relevant information about shaderpack in the report(what shaderpack, any special settings of note, etc)

MCPF or other features disabled by default

No: Go ahead and create an issue

Mod List or GTNH Pack Version

[โœ”] +unimixins-all-1.7.10-0.1.18
[โœ”] angelica-1.0.0-beta14
[โœ”] gtnhlib-0.5.18

Final Checklist

  • I have searched the issues and haven't found a similar issue.
  • I have read the known incompatibilities and this is not related to one of those.
  • I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)
commented

I was also getting really bad ghosting using Complementary with the regular TAA settings. Changing it to the "intense" setting actually reduced my ghosting.

commented

Also having the same issue I did not know what to call it I think I said blurry #753, Was hoping this be fixed before Dec 8th, but it looks like it might take longer to fix this one... You can turn off Temporal Filter and it fixes it but then it's fizzy crap for grass/shadowed area's

commented

I'm also having this issue, and changing to intense did reduce it, but it's a little nauseating either way