
Display List Cache Handling seems to omit under certain conditions
KAMKEEL opened this issue ยท 1 comments
Your GTNH Discord Username
kamkeel
Mod Version
1.0.0-alpha22+
Bug Report
After this commit: 11f6946
The handling for nested glNewList
and glEndList
calls for rendering seems to break or not be cached properly.
For example in CustomNPC+ and ModelBox
is rendered multiple times to form the 3D Hair Feature located on NPCs
This commit was put into place when I reported large amounts of Item Displays caused heavy lag within Angelica. This commit does RESOLVE the lag-based item rendering but seems to break in other areas.
Java Version
Java 21
Graphics Card Vendor
NVidia
Shaders
No
MCPF or other features disabled by default
No: Go ahead and create an issue
Mod List or GTNH Pack Version
Spawn a bunch of NPCs with 3D hair and eventually some will break when loading into the world.
Final Checklist
- I have searched the issues and haven't found a similar issue.
- I have read the known incompatibilities and this is not related to one of those.
- I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)