
OpenComputers Screen Issues with Angelica Shaders
calreveraster opened this issue ยท 0 comments
Your GTNH Discord Username
calreveraster
Mod Version
1.0.0 Beta 28
Bug Report
When using Angelica (completely defaults) openComputers renders the screen text not on the screen, but instead hovering over it. If the screen is then interacted with via right click (or through a keyboard) you're met with a black screen.
Shader pack: Complementary 5.3
Mods Installed:
CCC 1.3.10
CCL 1.3.0
NEI 2.6.50-GTNH
OpenComputers 1.10.27-GTNH
OpenModsLib 0.10
Unimixins 0.1.19
Angelica 1.0.0 Beta 28
GTNHlib 0.5.21
Not Enough IDs 2.1.6
This was a fresh modpack instance, so all configs are default. Shaderpack Settings also default (with the exception of disabling bloom to make it easier to see the error in the screenshot).
Two points of note:
1.) The problem goes away if "real time shadows" in the shader is set to off. However, as most of us are aware, that effectively shuts off most of the shader.
2.) When I discovered this in my main modpack, it caused a lot of other issues immediately afterwards as well, including entities & tile entites bending offscreen, items appearing black on the floor with shadows that bend offscreen, etc - I couldnt replicate that in the isolated instance, but that may be more because I don't have any modded tile entites to render and less because it's not reproduceable.
Java Version
Java 8
Graphics Card Vendor
NVidia
Shaders
Yes: Please put relevant information about shaderpack in the report(what shaderpack, any special settings of note, etc)
MCPF or other features disabled by default
No: Go ahead and create an issue
Mod List or GTNH Pack Version
Shader pack: Complementary 5.3
Mods Installed:
CCC 1.3.10
CCL 1.3.0
NEI 2.6.50-GTNH
OpenComputers 1.10.27-GTNH
OpenModsLib 0.10
Unimixins 0.1.19
Angelica 1.0.0 Beta 28
GTNHlib 0.5.21
Not Enough IDs 2.1.6
Final Checklist
- I have searched the issues and haven't found a similar issue.
- I have read the known incompatibilities and this is not related to one of those.
- I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)
(edited for additional context)