
Sildurs Vibrant Shader: Issues
Pilzinsel64 opened this issue ยท 0 comments
Your GTNH Discord Username
Pilzinsel64 (pilzinsel64)
Mod Version
1.0.0-beta28
Bug Report
Thanks to all your hard work, the Sildurs Vibrant Shader has actually become usable. I still wont prefer to switch because some minor issues remaining, but it's not far away anymore. As I am not able to help developing directly, I just can help getting you into the issues with simple bug reports, as you told me. Yet bundeled into one issue, just tell me to make separate issues for and I will do. But I think that issue 1 and two might have the same reason.
Just want to mentoin that I didn't any changes to configs. I just installed two fresh Minecraft instances and dropped in the mods and shader packs, without changing any config, also not in-game.
Issue 1: Sky looks weird
1.7.10
1.21.4
Issue 2: Water looks weird
Might have something todo with issue 1 but let's list it separately.
1.7.10
1.21.4
Issue 3: Anti-Aliasing
Please not that v1.51 is used here as v1.52 has anti-aliasing disabled due an issue report from me. See Sildurs-shaders/sildurs-shaders.github.io#209 However, if we (so you) get it fixed on Angelica side (via v1.51) the Sildur dev can enable it back on.
For some reason, looks ugly when moving around. However, on modern versions it works fine. V1.29 is the last version that have working anti-aliasing but saldy this version has an issue on both, Iris and Angelica, that prvents me from testing it accurately.
1.7.10
https://cloud.pilzinsel64.de/s/r4iXFEH4CKB8G7G
1.21.4
https://cloud.pilzinsel64.de/s/JWjXnXn7pDeNp2X
Other issues
There might be a few other minor issues that are hard to track down to the config toggle for me yet, will do when I have time and open new issues.
Logs
Here are the logs of both versions. I enabled verbose logging. Maybe you can see any other issues here.
1.7.10
latest.log
fml-client-latest.log
Java Version
Java 8
Graphics Card Vendor
NVidia
Shaders
Yes: Please put relevant information about shaderpack in the report(what shaderpack, any special settings of note, etc)
MCPF or other features disabled by default
No: Go ahead and create an issue
Mod List or GTNH Pack Version
1.7.10 (Forge)
1.21.4 (Fabric)
Shaderpacks
Mostly v1.52, but compared sometimes to 1.29.
Final Checklist
- I have searched the issues and haven't found a similar issue.
- I have read the known incompatibilities and this is not related to one of those.
- I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)