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Overlay Issue when shader packs are enabled
iShark2077 opened this issue ยท 0 comments
Your GTNH Discord Username
iBattery
Mod Version
1.0.0-beta28
Bug Report
When Mod "LLOverlayReloaded" is enabled
- This issue does not happen for the same shader pack by using <OptiFine_1.7.10_HD_U_E7.jar>
- I tried to tweak configuration while did not get this issue solved.
- This may be related to the sub-issue of #768 - "F7 Light Level overlay is only seen as you look at a specific angle, not where it's supposed to be.", however that is for NEI light overlay not for the "LLOverlayReloaded" light overlay mentioned here.
Java Version
Java 8
Graphics Card Vendor
NVidia
Shaders
Yes: Please put relevant information about shaderpack in the report(what shaderpack, any special settings of note, etc)
MCPF or other features disabled by default
No: Go ahead and create an issue
Mod List or GTNH Pack Version
LLOverlayReloaded-1.0.7-mc1.7.10.jar
https://www.curseforge.com/minecraft/mc-mods/light-level-overlay-reloaded
https://github.com/oldjunyi/LightLevelOverlayReloaded
Final Checklist
- I have searched the issues and haven't found a similar issue.
- I have read the known incompatibilities and this is not related to one of those.
- I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)