Angelica

Angelica

58.4k Downloads

Overlay Issue when shader packs are enabled

iShark2077 opened this issue ยท 0 comments

commented

Your GTNH Discord Username

iBattery

Mod Version

1.0.0-beta28

Bug Report

When Mod "LLOverlayReloaded" is enabled

  1. There is no issue if NO shader pack is enabled
  2. When shader pack (I tried several ones) is enabled
    image
  • Sometimes it work: e.g. jumping & look at a specific angle
    image
  • Most of time, it doesn't work
    image
  1. This issue does not happen for the same shader pack by using <OptiFine_1.7.10_HD_U_E7.jar>
  2. I tried to tweak configuration while did not get this issue solved.
  3. This may be related to the sub-issue of #768 - "F7 Light Level overlay is only seen as you look at a specific angle, not where it's supposed to be.", however that is for NEI light overlay not for the "LLOverlayReloaded" light overlay mentioned here.

Java Version

Java 8

Graphics Card Vendor

NVidia

Shaders

Yes: Please put relevant information about shaderpack in the report(what shaderpack, any special settings of note, etc)

MCPF or other features disabled by default

No: Go ahead and create an issue

Mod List or GTNH Pack Version

LLOverlayReloaded-1.0.7-mc1.7.10.jar

https://www.curseforge.com/minecraft/mc-mods/light-level-overlay-reloaded
https://github.com/oldjunyi/LightLevelOverlayReloaded

Final Checklist

  • I have searched the issues and haven't found a similar issue.
  • I have read the known incompatibilities and this is not related to one of those.
  • I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)