Angelica

Angelica

58.4k Downloads

Tileentities with `TileEntity.INFINITE_EXTENT_AABB` in `getRenderBoundingBox` not rendered at a 90 degree angle (pitch)

Darek505 opened this issue ยท 4 comments

commented

Your GTNH Discord Username

darek505

Mod Version

1.0.0-beta32

Bug Report

The error itself is very strange.

First, somehow, shaders bypass this error:

2025-02-03.14-02-49.mp4

Here you can see how I switch shaders, and those tileentities that were not rendered in vanilla are rendered with shaders

Second, this error, for some reason, does not affect all tileentities.

For example

RenderBoiler - is not affected by the error

But RenderNukeGadget - is affected

Video (Boiler - 1, Gadget - 8):

2025-02-03.14-08-26.mp4

And what's even stranger is that their render code is similar (i.e. none of them uses different GL functions)

Both use GL11.GL_LIGHTING/GL11.GL_CULL_FACE/GL11.glShadeModel(), but the results are different

Java Version

Java 8

Graphics Card Vendor

NVidia

Shaders

No

MCPF or other features disabled by default

No: Go ahead and create an issue

Mod List or GTNH Pack Version

angelica-1.0.0-beta32
gtnhlib-0.6.8
+unimixins-all-1.7.10-0.1.19
HBM-NTM-.1.0.27_X5229

Final Checklist

  • I have searched the issues and haven't found a similar issue.
  • I have read the known incompatibilities and this is not related to one of those.
  • I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)