
Tileentities with `TileEntity.INFINITE_EXTENT_AABB` in `getRenderBoundingBox` not rendered at a 90 degree angle (pitch)
Darek505 opened this issue ยท 4 comments
Your GTNH Discord Username
darek505
Mod Version
1.0.0-beta32
Bug Report
The error itself is very strange.
Firstly, somehow, shaders bypass this error:
2025-02-03.14-02-49.mp4
Here you can see how I switch shaders, and those tileentities that were not rendered in vanilla are rendered with shaders
Secondly, this bug only affects tileentities with TileEntity.INFINITE_EXTENT_AABB
.
For example
TileEntityHeatBoiler - is not affected by the error
TileEntityNukeGadget - is affected
Video (Boiler - 1, Gadget - 8):
2025-02-03.14-08-26.mp4
Java Version
Java 8
Graphics Card Vendor
NVidia
Shaders
No
MCPF or other features disabled by default
No: Go ahead and create an issue
Mod List or GTNH Pack Version
angelica-1.0.0-beta32
gtnhlib-0.6.8
+unimixins-all-1.7.10-0.1.19
HBM-NTM-.1.0.27_X5229
Final Checklist
- I have searched the issues and haven't found a similar issue.
- I have read the known incompatibilities and this is not related to one of those.
- I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)
This bug occurs with any tileentities that have TileEntity.INFINITE_EXTENT_AABB
in getRenderBoundingBox
(so, it's related to culling?)
No additional actions are required other than pointing the camera at the desired angle
(It has been reported that this can also happen when looking along the positive X axis, but I only noticed this when looking vertically up/down)
Fixed by #875 (tested)