Angelica

Angelica

58.4k Downloads

Transparent Chests in Middle-earth World with Angelica Mod and Shaders Enabled (Minecraft LotR Mod)

uuutt2023 opened this issue ยท 1 comments

commented

Your GTNH Discord Username

No response

Mod Version

1.0.0-beta33

Bug Report

[19:27:24] [Client thread/INFO] [AngelicaShaders/]: Destroying pipeline OVERWORLD
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Tried to get boolean value for unknown option: FXAA && !RETRO_FILTER, defaulting to true!
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Tried to get boolean value for unknown option: TAA && !RETRO_FILTER, defaulting to true!
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Tried to get boolean value for unknown option: FXAA && !RETRO_FILTER, defaulting to true!
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Tried to get boolean value for unknown option: TAA && !RETRO_FILTER, defaulting to true!
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Tried to get boolean value for unknown option: TAA && !RETRO_FILTER, defaulting to true!
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Tried to get boolean value for unknown option: FXAA && !RETRO_FILTER, defaulting to true!
[19:27:24] [Client thread/INFO] [AngelicaShaders/]: Profile: HIGH (+0 options changed by user)
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex0: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex2: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex6: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex4: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex15: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex14: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex12: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex13: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex8: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex9: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex11: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex10: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex1: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex3: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex7: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex5: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex0: RenderTargetSettings{requestedFormat=R11F_G11F_B10F, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex2: RenderTargetSettings{requestedFormat=RGBA16, clear=false, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex6: RenderTargetSettings{requestedFormat=RGBA16, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex4: RenderTargetSettings{requestedFormat=R8, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex15: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex14: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex12: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex13: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex8: RenderTargetSettings{requestedFormat=RGB8, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex9: RenderTargetSettings{requestedFormat=RGB16F, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex11: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex10: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex1: RenderTargetSettings{requestedFormat=RGB8, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex3: RenderTargetSettings{requestedFormat=RGB8, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex7: RenderTargetSettings{requestedFormat=RGBA16, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex5: RenderTargetSettings{requestedFormat=RGB10_A2, clear=false, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex0: RenderTargetSettings{requestedFormat=R11F_G11F_B10F, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex2: RenderTargetSettings{requestedFormat=RGBA16, clear=false, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex6: RenderTargetSettings{requestedFormat=RGBA16, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex4: RenderTargetSettings{requestedFormat=R8, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex15: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex14: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex12: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex13: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex8: RenderTargetSettings{requestedFormat=RGB8, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex9: RenderTargetSettings{requestedFormat=RGB16F, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex11: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex10: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex1: RenderTargetSettings{requestedFormat=RGB8, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex3: RenderTargetSettings{requestedFormat=RGB8, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex7: RenderTargetSettings{requestedFormat=RGBA16, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex5: RenderTargetSettings{requestedFormat=RGB10_A2, clear=false, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex0: RenderTargetSettings{requestedFormat=R11F_G11F_B10F, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex2: RenderTargetSettings{requestedFormat=RGBA16, clear=false, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex6: RenderTargetSettings{requestedFormat=RGBA16, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex4: RenderTargetSettings{requestedFormat=R8, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex15: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex14: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex12: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex13: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex8: RenderTargetSettings{requestedFormat=RGB8, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex9: RenderTargetSettings{requestedFormat=RGB16F, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex11: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex10: RenderTargetSettings{requestedFormat=RGBA, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex1: RenderTargetSettings{requestedFormat=RGB8, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex3: RenderTargetSettings{requestedFormat=RGB8, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex7: RenderTargetSettings{requestedFormat=RGBA16, clear=true, clearColor=null}
[19:27:24] [Client thread/DEBUG] [AngelicaShaders/]: Render target settings for colortex5: RenderTargetSettings{requestedFormat=RGB10_A2, clear=false, clearColor=null}
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf abyssalcraft:dltleaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf abyssalcraft:dreadleaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf IC2:blockRubLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf Forestry:leaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf arsmagica2:WitchwoodLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf DCsAppleMilk:defeatedcrow.leavesYuzu
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf atum:tile.palmLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf witchery:witchleaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf minecraft:leaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf minecraft:leaves2
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf lotr:tile.leaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf lotr:tile.fruitLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf lotr:tile.leaves2
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf lotr:tile.leaves3
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf lotr:tile.leaves4
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf lotr:tile.leaves5
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf lotr:tile.leaves6
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf lotr:tile.leaves7
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf lotr:tile.leaves8
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf lotr:tile.leaves9
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf alfheim:lightningLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf alfheim:calicoLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf alfheim:circuitLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf alfheim:netherLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf alfheim:sealingLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf alfheim:barrierLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf alfheim:altLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf alfheim:altLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf alfheim:altLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf alfheim:altLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf alfheim:altLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf alfheim:altLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf alfheim:irisLeaves0
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf alfheim:irisLeaves1
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf alfheim:rainbowLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf alfheim:auroraLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf alfheim:altLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf alfheim:altLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf alfheim:altLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf alfheim:altLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf alfheim:altLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf alfheim:altLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf alfheim:altLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf alfheim:altLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf alfheim:altLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf TwilightForest:tile.TFLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf TwilightForest:tile.TFMagicLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf thebetweenlands:weedwoodLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf thebetweenlands:sapTreeLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf thebetweenlands:rubberTreeLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf erebus:leavesBaobab
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf erebus:leavesEucalyptus
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf erebus:leavesMahogany
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf erebus:leavesMossbark
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf erebus:leavesAsper
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf erebus:leavesCypress
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf erebus:leavesSap
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf erebus:leavesMarshwood
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf Thaumcraft:blockMagicalLeaves
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Found leaf etfuturum:leaves
[19:27:24] [Client thread/INFO] [AngelicaShaders/]: Using shaderpack: BSL_v8.2.09.zip
[19:27:24] [Client thread/INFO] [AngelicaShaders/]: Creating pipeline for dimension OVERWORLD
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [deferred1] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [deferred1] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [deferred1] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [deferred1] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [deferred1] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [deferred1] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [deferred1] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [composite] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [composite] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [composite] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [composite] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [composite] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [composite] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [composite] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [composite1] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [composite1] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [composite1] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [composite1] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [composite1] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [composite1] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [composite1] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_basic] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_basic] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_basic] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_basic] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_basic] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_basic] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_basic] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_textured] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_textured] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_textured] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_textured] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_textured] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_textured] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_textured] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_basic] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_basic] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_basic] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_basic] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_basic] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_basic] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_basic] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_textured] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_textured] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_textured] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_textured] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_textured] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_textured] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_textured] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_skybasic] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_skybasic] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_skybasic] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_skybasic] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_skybasic] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_skybasic] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_skybasic] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_skybasic] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_skybasic] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_skybasic] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_skybasic] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_skybasic] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_skybasic] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_skybasic] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_terrain] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_terrain] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_terrain] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_terrain] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_terrain] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_terrain] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_terrain] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_water] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_water] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_water] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_water] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_water] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_water] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_water] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_clouds] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_clouds] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_clouds] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_clouds] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_clouds] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_clouds] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_clouds] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_clouds] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_clouds] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_clouds] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_clouds] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_clouds] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_clouds] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_clouds] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_block] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_block] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_block] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_block] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_block] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_block] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_block] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_block] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_block] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_block] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_block] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_block] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_block] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_block] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_block] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_block] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_block] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_block] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_block] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_block] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_block] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_block] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_block] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_block] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_block] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_block] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_block] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_block] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_entities] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_hand] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_weather] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_weather] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_weather] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_weather] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_weather] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_weather] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_weather] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_textured] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_textured] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_textured] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_textured] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_textured] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_textured] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [gbuffers_textured] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/INFO] [ChunkBuilder/]: Stopping worker threads
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/INFO] [ChunkBuilder/]: Started 2 worker threads
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isCold
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isDesert
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isJungle
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isMesa
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isMushroom
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isSavanna
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: [] Unsupported uniform: float isSwamp
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: A shader appears to require the lightmap texture matrix even after transformations have occurred
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Iris handles this correctly but it indicates that the shader is doing weird things with lightmap coordinates
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: A shader appears to require the lightmap texture matrix even after transformations have occurred
[19:27:24] [Client thread/WARN] [AngelicaShaders/]: Iris handles this correctly but it indicates that the shader is doing weird things with lightmap coordinates

Java Version

Java 8

Graphics Card Vendor

NVidia

Shaders

Yes: Please put relevant information about shaderpack in the report(what shaderpack, any special settings of note, etc)

MCPF or other features disabled by default

No: Go ahead and create an issue

Mod List or GTNH Pack Version

The Lord of the Rings Mod: Legacy
Iron Chest
Binnie Core

Final Checklist

  • I have searched the issues and haven't found a similar issue.
  • I have read the known incompatibilities and this is not related to one of those.
  • I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)
commented

Image
Image