
Visual unvininsable Bug with Angelica Shaders
Chaoschaot232 opened this issue · 3 comments
Your GTNH Discord Username
marcelchaoschaot234
Mod Version
angelica-1.0.0-beta34
Bug Report
Like described in https://canary.discord.com/channels/181078474394566657/603348502637969419/1342563370095869963 from time to time LP Pipes, 3D Text and Item Rendering (HEE and Storage Drawers) are getting invinsable and the current best solution is either to restart the pack or to turn off the Shader and then turn it back on.
Java Version
Java 17
Graphics Card Vendor
NVidia
Shaders
Yes: Please put relevant information about shaderpack in the report(what shaderpack, any special settings of note, etc)
MCPF or other features disabled by default
No: Go ahead and create an issue
Mod List or GTNH Pack Version
Packversion: Nightly 872
Shader used: ComplementaryShaders v4.7.2 (5x seems not to work correctly for now) with some Sampsa edits.
Final Checklist
- I have searched the issues and haven't found a similar issue.
- I have read the known incompatibilities and this is not related to one of those.
- I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)
For better overview I am attaching both crash reports from my players too
Malicious doors strikes again
at net.malisis.doors.ProxyAccess$ProxyWorld.getSkyColorBody(ProxyAccess.java:138)