Angelica

Angelica

125k Downloads

[Shaders]: `glClipPlane` does not work with shaders

Darek505 opened this issue ยท 0 comments

commented

Your GTNH Discord Username

darek505

Mod Version

1.0.0-beta40

Bug Report

The bug is that GL11.glClipPlane does not work with shaders enabled. As an example, I can take Hbm's NTM:

https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT/blob/07618f6a602c6e2a4522c39da84db4f93ebc8a7c/src/main/java/com/hbm/render/item/weapon/sedna/ItemRenderMAS36.java#L113

Without shaders:

Image

With shaders:

Image


https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT/blob/07618f6a602c6e2a4522c39da84db4f93ebc8a7c/src/main/java/com/hbm/render/tileentity/RenderDoorGeneric.java#L56

Without shaders:

Image

With shaders:

Image

Happens with all shaders, in these screenshots ComplementaryUnbound_r5.4 is used

Java Version

Java 8

Graphics Card Vendor

NVidia

Shaders

Yes: Please put relevant information about shaderpack in the report(what shaderpack, any special settings of note, etc)

MCPF or other features disabled by default

No: Go ahead and create an issue

Mod List or GTNH Pack Version

+unimixins-all-1.7.10-0.1.20
angelica-1.0.0-beta40
gtnhlib-0.6.16
HBM-NTM-.1.0.27_X5257

Final Checklist

  • I have searched the issues and haven't found a similar issue.
  • I have read the known incompatibilities and this is not related to one of those.
  • I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)