
[Shaders] Chest and doors (and possibly more stuff) are invisible
zTotto opened this issue ยท 6 comments
Your GTNH Discord Username
totto.
Mod Version
1.0.0-beta29
Bug Report
Java Version: GraalVM 23 v37.1
I noticed that chests (also IronChests chests) are completely invisible
2025-03-23.14-42-54.mp4
I tried beta29 to beta40, i tried ComplementaryReimagined 5.3, ComplementaryUnbound 5.3 and 5.4, BSL v8.4.02.2.
In singleplayer SOMETIMES it gets fixed when reloading but just 1 out of 10 times, in the personal dimension it works fine tho
Java Version
Other (Please Specify)
Graphics Card Vendor
NVidia
Shaders
Yes: Please put relevant information about shaderpack in the report(what shaderpack, any special settings of note, etc)
MCPF or other features disabled by default
No: Go ahead and create an issue
Mod List or GTNH Pack Version
GTNH 2.7.3
Final Checklist
- I have searched the issues and haven't found a similar issue.
- I have read the known incompatibilities and this is not related to one of those.
- I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)
I have the same problem, but in spawn too! Without shaders everything is ok. When night becomes - chests becomes visible for just one second, and after that disappers again...
I started server 2.7.3 with world, generated in v2.5.1, and problem is gone! chests are visible and all is ok. So i think that problem is in new world generator of 2.7.3 server or something near it
it's broke up when i use /rtp. after teleportation nothing happens, so i return to my home and all chests are visible. After that i take one chest and use /rtp again, then put that chest on floor. This chest was invisible. Then i teleport to home - and all chests in my house become invisible too, so i unzipping backup now... unzip backup doesn't help! don't know what to do...