
[Shaders] Shadows only work for the current chunk
zTotto opened this issue ยท 1 comments
Your GTNH Discord Username
totto.
Mod Version
1.0.0-beta29
Bug Report
Shadows are only rendered for the current chunk in multiplayer
2025-03-23.17-24-12.mp4
Using GraalVM 23 v37.1, tried with Shader BSL v8 and ComplementaryReimagined/Unbound v5.4
Java Version
Other (Please Specify)
Graphics Card Vendor
NVidia
Shaders
Yes: Please put relevant information about shaderpack in the report(what shaderpack, any special settings of note, etc)
MCPF or other features disabled by default
No: Go ahead and create an issue
Mod List or GTNH Pack Version
GTNH 2.7.3
Final Checklist
- I have searched the issues and haven't found a similar issue.
- I have read the known incompatibilities and this is not related to one of those.
- I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)