Angelica

Angelica

125k Downloads

glClearColor Should Not Be Cached

QuanhuZeYu opened this issue ยท 1 comments

commented

Your GTNH Discord Username

No response

Mod Version

beta40

Bug Report

Even if the same clear color is used in different stages or under different FBO (Frame Buffer Object) bindings, relying on a cached clear color may result in unintended behavior. The clear color should be explicitly set according to the current context and FBO state to ensure correctness.

Java Version

Java 8

Graphics Card Vendor

NVidia

Shaders

No

MCPF or other features disabled by default

No: Go ahead and create an issue

Mod List or GTNH Pack Version

Mod Development for GTNH2.7.3 (Dev Environment)

Final Checklist

  • I have searched the issues and haven't found a similar issue.
  • I have read the known incompatibilities and this is not related to one of those.
  • I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)
commented

Did this get fixed or why is this completed? I didn't see a corresponding fix...