
Fluidlogged Mod water is not rendering but is physically in the place
5C3P73ROF opened this issue · 1 comments
Your GTNH Discord Username
No response
Mod Version
1.0.0-beta-42
Bug Report
The mod makes it so that blocks can have waterlog but with all the fluids.
I tried disabling all the mod options, both in the video settings and in the mod configuration menu, but it didn't work.
Without Angelica:
WIth Angelica:
Java Version
Java 8
Graphics Card Vendor
NVidia
Shaders
No
MCPF or other features disabled by default
No: Go ahead and create an issue
Mod List or GTNH Pack Version
Mods:
[✔] +unimixins-all-1.7.10-0.1.20
[✔] angelica-1.0.0-beta42
[✔] chunkapi-mc1.7.10-0.6.2
[✔] falsepatternlib-mc1.7.10-1.6.0
[✔] fluidlogged-mc1.7.10-0.1.2
[✔] gtnhlib-0.6.22
Link To Fluidlogged Mod: https://github.com/GTMEGA/FluidLogged
Final Checklist
- I have searched the issues and haven't found a similar issue.
- I have read the known incompatibilities and this is not related to one of those.
- I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)