Issues
- 1
[SUGGESTION] Super cave update: Part two, Normal Layer
#1272 opened by FirestarPlayz - 2
[Suggestion] Each biome should have their own ambiance.
#1271 opened by MagmaBro123 - 1
[SUGGESTION] Super Cave Update: Part one, Root Layer
#1270 opened by FirestarPlayz - 2
[SUGGESTION] Shield Spikes
#1268 opened by FirestarPlayz - 0
Lampreys and other wall mobs spawn behind support beams (its hard to hit them there)
#1267 opened by FirestarPlayz - 1
[SUGGESTION] Lots of new Advancements
#1266 opened by FirestarPlayz - 1
[Suggestion] Tough as Nails Compat.
#1265 opened by MagmaBro123 - 1
[Suggestions & Fixes] A list of those...
#1264 opened by WorldSpinAround - 1
[SUGGESTION] Rubble and Cave-ins
#1263 opened by FirestarPlayz - 1
[SUGGESTION] Pm Attacks and Changes
#1262 opened by FirestarPlayz - 1
[SUGGESTION] Shallowbreath Fluid Traps
#1261 opened by FirestarPlayz - 0
Startup crash with Electroblobs wizardry
#1260 opened by PercyJames - 2
[SUGGESTION] Get out of my swamp!!! Advancement
#1259 opened by Raghav0107 - 1
[SUGGESTION] Better Termites
#1258 opened by FirestarPlayz - 2
[SUGGESTION] Sea Caverns, Suction Cups, and Leviathans
#1257 opened by FirestarPlayz - 1
[SUGGESTION] Draeton Animator Upgrade
#1256 opened by FirestarPlayz - 2
[SUGGESTION] Amate Item Frame
#1255 opened by Raghav0107 - 1
[SUGGESTION] Draeton pet mob support
#1254 opened by Chiromaw - 0
Magnet Crash on Spectator Mode in Multiplayer
#1253 opened by TheRealZonko - 1
[SUGGESTION] Bad Weather
#1252 opened by oggook - 2
[SUGGESTION] Dyeing lurker skin pouch strings
#1251 opened by Chiromaw - 1
No bug just questions
#1250 opened by SGZ-Creations - 0
Blue particles from Blessing Simulacrum no longer show up after quitting and loading the world
#1249 opened by SeriousCreeper - 2
[Suggestion] Scavenging Chiromaw
#1248 opened by FirestarPlayz - 2
[Suggestion] Some way to return Spirit Tree Groves to their former glory (or just some sort of sludge plains remover)
#1247 opened by CrazyAceking - 0
Ring of Dispersion allowing players to phase through blocks that are meant to be unbreakable.
#1246 opened by Flame500 - 2
Crash with Traveler's Backpacks
#1245 opened by MrRedstoneA1 - 2
[New Mod Idea] Better Maps
#1244 opened by spiderking23 - 1
[Suggestion, Bug?] Short Offensive Infusions
#1243 opened by spiderking23 - 2
Wight disappears when attacked in "possession" state
#1242 opened by seths22 - 0
[BUG] - Chiromaw Matriarch Vulnerable to Petrify (Basilisk Effects)
#1241 opened by TheSilverplier - 1
Startup crash with More Planets
#1240 opened by RandyTheCactus - 1
[Suggestion] Better Banners
#1239 opened by spiderking23 - 4
[SUGGESTION] Spice
#1238 opened by Chiromaw - 2
[Suggestion] Tiger in the Bushes
#1237 opened by spiderking23 - 2
[Suggestion] Treefisher Felid
#1236 opened by spiderking23 - 2
[Suggestion] The Humble Brush Pile
#1235 opened by spiderking23 - 10
[SUGGESTION] - Ground/Tree/Cave Basilisk
#1234 opened by TheSilverplier - 1
Mobless World
#1232 opened by AisuTistoto223 - 2
[SUGGESTION] Slingshot Addition
#1231 opened by Chiromaw - 1
[Crash Report] Interacting With Infested Crashes Me
#1230 opened by UberbeastX - 1
[Question] ***1.16.5***
#1229 opened - 6
[SUGGESTION] Dead life crystal fragment use
#1228 opened by Chiromaw - 2
[SUGGESTION] Taring Creatures
#1227 opened by FirestarPlayz - 2
B:use_shader=true causes render-crash when any shader tries to run inside the Betweenlands
#1226 opened by TBlazeWarriorT - 6
[SUGGESTION] Musical Instruments
#1225 opened by avale1648 - 3
[Suggestion] Cake, Pie, or other Wholesome Goodie
#1224 opened by spiderking23 - 3
[Suggestion] putting plant tonic in barrels
#1223 opened by Chiromaw - 6
[SUGGESTION] Chiromaw Patriarch (to be considered in conjunction with Spiderking23's mountain idea)
#1222 opened by Chiromaw - 13
[Suggestion] Varied Terrain.
#1221 opened by spiderking23