This is an apocalypse mod inspired by games like Project Zomboid and Resident Evil, It will rework your game making exploration and looting the only way to survive creatures that roam the land looking for what to devour
Features:
•Walker who now roam the earth looking for what to devour
•An assortment of over 250+ Items
•Over 60+ new structures to be found who are varying by rarity, biome and loot
•Normal minecraft mobs like creepers, endermans and skeletons will no longer spawn
•Has a total of 100 melee weapons to be found or crafted
•New mechanics like Bite Protection and Bleeding (Check out some new effects below)
•New unique medicine items that serve to treat different types of wounds
•New firearms that can be found
•30 New blocks like doors and traps to be used to create bases
•Hordes of zombies that spawn in up to 5 different tiers of quantity
•75+ New walker skins and 4+ creature types
•Lots of new foods with new mechanics (like canned foods that need a can opener)
•Backpack system with tiers
•Crafting learning system through books
•Humans who split into factions being some aggressive and others neutral
•Ambient creatures like rats and cockroaches have been added
Bite -Infecion- Eletrical Damage - Shot - Bleeding - Zumbification- Pain - Scratch - Broken Leg
Some structures and gameplay
The mod is still in the process of being finished so any bugs, errors or suggestions would be greatly appreciated if commented.
Note:
Due to limitations that I had in the working time of the mod, the firearms are not 100% complete or fully functioning, that being said if you are going to play in a modpack or use the mod on a server, it is suggested that you install another fire weapon mod, you have been warned!