The Problem:
Apotheosis and Better Combat currently have some conflicting features --
- Apotheosis adds a "Heavy Weapon" category, which is somewhat similar to the concept of Better Combat's two-handed weapons, but the two have no relationship at all.
- Apotheosis (and Forge) treat attack range as an entity attribute and allow growth with gems and affixes, but Better Combat prevents these from working as it defines attack range as an immutable weapon property defined with its own JSON format.
What does this mod do?:
- Registers all two-handed Better Combat weapons automatically as HEAVY_WEAPON for Apotheosis
- Removes any unnecessary Entity Reach (and tooltips) from weapons, relying instead on Better Combat's Attack Range
Potentially planned (for now this can be accomplished with a datapack):
- Disable the default Elongated affix from appearing at all
- Optionally apply extra entity reach modifications to Weapon Attributes