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Bug with Complementary shaders
XvaleX10 opened this issue ยท 3 comments
It seems like you should be able to add the Bubble column's block ID to the shader's block.properties file after it says "block.31000=water flowing_water". I haven't tested it, but theoretically it should work.
Not sure I can fix this, as I don't know how to indicate to shaders that my bubble column block should be rendered as water.