- More consistent armor damage reduction:
Vanilla's armor damage reduction is very irregular, it e.g. jumps doubles when going from iron armor to diamond armor.
This mod changes armor damage reduction to be more seamless, each point of armor giving a percent of dmg reduced.
Which allows modded armor with higher armor values to be still useful, but also not super overpowered.
- Oneshot protection through armor toughness:
Armor toughness is now an additional layer of damage reduction, which grows with the percentage of health the hit would take and thus reduces the chance for oneshots.
- Increases all mod compatibility:
Player damage dealt gets normalized, reducing the large differences in modded item attack values
- Configure the formula for armor damage reduction
- Configure the formula for toughness damage reduction
- Configure the formula for player damage adjustment
No known incompatibilities, should work with any other mods.
If you enjoy this mod consider supporting the development, any support is greatly appreciated.
The development is an unpaid free-time activity, so any support helps being able to spend more time on it.
You can support me on Patreon: