Artifacts

Artifacts

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The Fabric version of this mod can be found here.

Artifacts is a mod which aims to make exploration more rewarding by adding various powerful items that cannot be crafted.

The items added by this mod can be found in chests in vanilla structures. All artifacts only have a few chests in which they can be found, so go out and explore! Additionally, a new underground campsite structure has been added. Mimics occasionally spawn in these campsites instead of a chests, which are dangerous enemies that attack players that get too close. Mimics always drop a random artifact when killed.

Every item added by this mod has a unique model when equipped. The full set of items, their descriptions, and the places where they can appear can be found in the images tab.

Frequently Asked Questions

Some items are too powerful, is there some way I can change that?

The server config contains various options that control how items function. Unlike the client and common config files, server config files are located in your world save's serverconfigs folder. If you think an option is missing, you can suggest it on the issue tracker.

I'd rather disable items entirely, is that also possible?

Preventing specific items from spawning in chests is currently not possible without creating a data pack. The server config has an option to make items completely cosmetic instead, this will disable their functionality but not prevent them from appearing.

How do I change the amount of slots for my artifacts?

It is possible to change the number of slots of each type using the Curios server config. The '/curios' command can also be used to add/remove slots for one specific player. If you want to change the slot an artifact can be placed in, you will need to create a data pack and change the item tags that determine the artifact's slot types. More information on how to do all of these things can be found on the Curios wiki.

Which mod are you using to put artifacts on armor stands?

Curious Armor Stands.

Can I still find artifacts if I add this mod to a world that has already been generated?

Campsites and mimics will only spawn in chunks that were generated after you downloaded the mod. You will still be able to find artifacts in unopened chests in existing chunks.

Whey I try to open the Curios menu to equip my artifacts, nothing happens.

Some server plugins can cause this (https://github.com/TheIllusiveC4/Curios/issues/131). If you're using plugins, verify that this issue also happens in a Forge-only environment before asking for help.