Artifacts

Artifacts

31M Downloads

[Suggestion] On peaceful difficulty, mimics run from the player

TheDeviantCrafter opened this issue ยท 0 comments

commented

I want this added for two reasons:

  1. Mimics that haven't moved look just like chests, and this would force them to move as soon as they awake in peaceful difficulty
  2. Mimics running away when they realize they can't bite the player feels in character