
[Feature Request] Make Autopoilt paths more precise
ajh123 opened this issue ยท 1 comments
If building a complex network for Autopoilt the cars can sometimes get confused because they pick the nearest Autopoilt Sign rather then the one you may want.
I propose a way to link Autopoilt Signs with each other and the car will only drive to the sign that is connected by the link. This could be extended to support juctions where an Autopoilt Sign has two links to different Autopoilt Signs - in this case the Autopoilt should pick a random link. Essentially this will allow a graph to be built.
In addition I think there should be a way to set the speed limit for the Autopoilt so that cars could slow down for tight corners.