Issues
- 3
Disable Autowalk
#4360 opened by DashCreative1 - 0
Baritone misses coal ore on close distance
#4359 opened by CheeseEater3000Turbo - 5
update to 1.20.6 please
#4358 opened by jklmm7xw - 1
Please add a brief but descriptive title
#4357 opened by MelvinSGjr - 5
Impossible to use elytra fly on nether's roof
#4356 opened by jujur10 - 0
Please add a brief but descriptive title
#4355 opened by louis-ddc - 11
[NeoForge] Deprecated mod file
#4354 opened by Edouard127 - 6
cleararea not getting the entire area
#4353 opened by snoobiegoobert - 7
#fill causes crash
#4352 opened by unholypersona - 8
#Mine command not working properly
#4350 opened by SkuxSaint - 0
I installed baratone and got a weird error
#4349 opened by IzzTheDev - 2
Is it possible to simulate a right click using baritone api?
#4348 opened by keygun-development - 0
Probleme implementing Barione API in my 1.12.2 forge MOD
#4346 opened by emile-bach - 2
Switch to sword if a hostile mob is near
#4345 opened by ItsGraphax - 0
Kill Please add a brief but descriptive title
#4344 opened by ItsGraphax - 5
baritone crash on startup
#4343 opened by aflolfin - 2
Baritone will not build schematics but will instead walk away
#4342 opened by stonedlol - 2
Is there an example repo of fabricmc and baritoneapi for 1.20.4?
#4341 opened by keygun-development - 3
Baritone Not Moving
#4340 opened by willmasterLUA - 0
GUI
#4339 opened by GAFUKIS - 0
Neoforge crashs when pressing button start in minecraft launcher
#4338 opened by GMAPB - 8
Game keeps crashing after adding baritone
#4337 opened by Nightsper - 2
Slow Path Finding Issues with Baritone
#4336 opened by MuncheeMunch - 9
negative layers
#4335 opened by gianlutou - 7
Baritone Doesnt Move
#4334 opened by AlexCrane1 - 2
unhandled exception while using #mine. The error message told me to put it here
#4331 opened by Blizzen - 2
.
#4330 opened by Lixhue - 2
Command is recognized but nothing happens
#4329 opened by MrInkSack - 2
When I join a world it starts imeditly
#4328 opened by sonofactgnrd - 1
how to pause with api
#4327 opened by RifqiZT - 4
Help needed with using the #mine feature
#4326 opened by heyhowudoin - 7
can't build baritone with litematica using the gradle `runClient` task
#4325 opened by Redhawk18 - 1
1.20.4 Crash (NeoForge Loader on launch)
#4323 opened by Fixerintaved - 2
Slab placing in top half position with #sel fill command
#4322 opened by xAMS49x - 6
[1.20.4] Game crash when using #mine with C2ME installed
#4321 opened by abidbmt - 15
Baritone doesn't use the correct tool breaking for any block that uses an axe, shovel or hoe
#4319 opened by Redhawk18 - 10
impossible to place mushroom stems next to each other with the builder process
#4318 opened by Redhawk18 - 1
#mine doesnt pick up blocks when adding fabric api
#4317 opened by Ioney - 5
It would make life better if you posted this on curseforge
#4316 opened by paxMan1426 - 4
Shaking cursor while mining
#4313 opened by FurkanS1821 - 1
prefixcontrol does not work properly
#4312 opened by op1umseller - 5
Using LegitMine setting in nether doesn't work.
#4311 opened by uwuSym - 0
nvm everything is okay
#4310 opened by classicgamer123 - 0
IGNORE
#4309 opened by stormageddon207 - 4
Baritone not building when I use #build
#4308 opened by stub91 - 7
crash on custom goal request
#4307 opened by Redhawk18 - 1
Is there a way to use tunnel when y=11 and excavate visible minerals?
#4306 opened by Delta658 - 2
How to use #build with all the mods 8 (got it working)
#4305 opened by paxMan1426 - 2
Game crashes when using #mine command
#4304 opened by dxkyy - 13