Issues
- 2
The latest Twilight Forest jar seems to stop #mine from working on 1.21.1
#4526 opened by ipaqmaster - 0
#Build Wont Place Blocks Past Y:51
#4524 opened by SquidGod121 - 0
Meteor client crash - meteor baritone needed
#4523 opened by MatiSagy1324 - 1
pathfinding error
#4522 opened by catzdogz - 0
Improve path finding.
#4521 opened by Thy20222 - 0
Freeze 1.21
#4518 opened by Wolfkid200444 - 7
Add an ability to automatically kill entities
#4517 opened by Im-CatDev - 2
Receiving an BlockOptionalMetaLookup{[BlockOptionalMeta{block=Block{minecraft:dirt}}]}, blacklisting presumably unreachable closest instance... Error upon using #mine command
#4516 opened by StevenWido - 1
Any Way To Mine Specific Mob Spawners?
#4515 opened by Jebula999 - 1
Instant crash upon changing layer order while paused
#4514 opened by silo8811 - 1
Nothing works on atm9
#4513 opened by Furiosity3 - 1
Baritone crash with no crash rebort or log report
#4512 opened by Batuking1111 - 2
Is it possible to make it so that when you load a schematic with #build, Baritone doesn't break anything but still builds?
#4511 opened by Jan1653 - 1
Baritone keeps quitting the server
#4510 opened by VanderWarwick269 - 1
Pojavlauncher Crash
#4509 opened by nikitadan4pi - 1
Make it wait for blocks to drop
#4508 opened by silo8811 - 4
1.21.1 baritone new player help
#4507 opened by Karol532 - 1
sel cleararea pausing
#4506 opened by yasgomesvaz - 1
"find" is unsuccessful, but "goto" and "mine" can be found correctly
#4504 opened by jipu123 - 1
#mine sometimes struggles to mine and gets stuck in a loop trying to break the same block repeatedly
#4503 opened by PinotEtSyrah - 1
Baritone timed scripting idea
#4502 opened by Paladynee - 2
1.21.1 update wen
#4500 opened by SagoTooBeeTooTee - 1
How do i make baritone think grass blocks are dirt blocks
#4499 opened by TrueHero1 - 1
Getting Baritone to only use the blocks in inventory
#4498 opened by Jazz63540 - 2
allowWalkOnSoulSand It would be good if it were added.
#4497 opened by OzzyBuggy - 2
Crash upon attempting to build litematica multi region schematic.
#4496 opened by VictorGamerLOL - 1
Baritone for 1.20.2
#4495 opened by qeqeqeplayer533 - 1
Add a option to allow unsupported cpus to use efly
#4494 opened by MCNGamez - 4
1.21 Rendering is fucked
#4493 opened by FallBackITA27 - 1
how to Flying while using Baritone
#4492 opened by y3621555 - 0
Add itemFollowing back in or implement otherwise.
#4491 opened by Torbmem - 3
Farm failded
#4490 opened by Nekiplay - 3
/sel cleararea not working right
#4489 opened by CheeseGetta38 - 1
How do I make it so when im using #farm it doesnt pick up items?
#4487 opened by neobadwolf - 3
Shematics in CurseForge
#4486 opened by MrWhenletryhard - 6
Using mods which change your eye height causes block placement to fail
#4484 opened by Happyrobot33 - 0
Crashing on fill/replace
#4483 opened by Beluga18857 - 1
Random Question
#4482 opened by SlinkyBuky - 4
Baritone for 1.21.1?
#4481 opened by OhNo2 - 3
skipblocks function
#4480 opened by Barrybeeebenson - 1
No pathing
#4479 opened by Mangaia - 0
Make baritone use bubble columns
#4478 opened by SlinkyBuky - 0
is baritone 1.21 out
#4477 opened by idkmynameiscrazy - 1
update to 1.21 neoforge
#4476 opened by wksdjfhgfrejwksld - 0
Please add a brief but descriptive title
#4475 opened by liu1064028419 - 0
Can seed mining be added?
#4474 opened by zhs114514 - 2
The ability to use baritone while riding a entity
#4473 opened by quinnyboyss - 0
Sel command
#4470 opened by BoNuong - 2
farmland and path block
#4469 opened by kittenvr - 3
Unable to set a setting with type `BlockEntityType`
#4468 opened by Redhawk18