Hello! I am mrburgerUS, welcome to my first mod! It aims to port the Alpha and Beta terrain into the modern era of Minecraft, while maintaining the features that have been added
Features
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Fully integrated structure generation! Look for Jungle Temples, Desert Pyramids, Strongholds, Mineshafts, Ocean Monuments, Shipwrecks, Mansions, everything!
- 100% Accurate Alpha and Beta Terrain! Generate your old seeds, like Glacier or gargamel!
- Modern Woods and Flowers! Ever wanted modern flowers and other amenities in Beta worlds? Look no further!
- Modern Caves and Ravines ensure a cohesive experience.
- Custom Biome Provider: Supports modded structure generation too!
- Server Support! Change level-type to generate your favorite worlds!
- Small client-side changes, like Grass color gradients, Sugarcane color, and a small version number in the top left, just like Beta!
- Now includes a faithful Alpha 1.1.2_01 Generator with Lime Grass!
Changelog
0.5 (IN PROGRESS)
- Updated to 1.14.4
- Removed a few features while Forge updates
- Refactored Village Generation
- Complexified the Terrain Type detection to avoid floating structures
- Spawning on Sand (or at least, next to it. Minecraft picks a random block around the selected spot, which is always Beach.)
- Alpha+ Updated and improved
- Beta Caves! 404 Challenge Part 2?
- Fixed a few minor world-generation bugs (Tested using golden seeds: Glacier, gargamel, 404)
0.4
- Updated to 1.13.2
- Added faithful Alpha generator, snow worlds included
- Rendering code that detects the world type and adjusts textures
- Added a few secret features
- Updated methods for Oceans to deepen and populate them
- Fixed biome selection
- Every structure implemented
- Y-simulator for underwater and special features
- Added client-side version number
- Refactored EVERY piece of legacy code for speedier processing
- Noise generators redone to be faster
- Massive Biome changes, including size.
0.3
- Added Mesas Styling!
- Added World Biome Type slider, to switch between Biome Providers!
- Biomes O' Plenty Support! Currently using a (very) simple implementation.
- AbyssalCraft Support! Other modded Biome Support coming soon!
- New Biome Selection Methods allow ALL Biome Types to spawn.
- Villages! Woo hoo!
- Changes to Ocean Declarations
0.2.1
- Mesas! Rarely in exceptionally hot areas the sand will be replaced with Terracotta.
- Fixed some values, added a New Biome System.
- Under-the-hood improvements
- Grass color Progress
0.2
- Added World Customization GUI! It isn't complete, but the basic functions are there!
- Implemented Roofed Forests, Mega Taigas, and Old Caves
- Added Swamp Huts
- Changed a few default rarity values
- Reeds and Water now match beta colors!
0.1
- Initial Release
Videos
To Do
Add Biomes o' Plenty supportDONE- Add a new, modernized biome generator using Voronoi noise
- Add more configuration options
- Add mushroom islands back in
- Release
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See Also
- Classic Alternative
- My preferred resource pack, makes everything look like beta!