Client thread parked after going in and out and back into the same dimension
alexrsagen opened this issue ยท 2 comments
The client threads gets parked indefinitely after going in and out and back into the same dimension (a Compact Machines "Maximum Compact Machine").
Here's a thread dump of all threads while the client thread is parked:
https://gist.github.com/alexrsagen/1c32b6d8a0524bafac1aeaf62fe862ba
The reason I'm reporting it here is because of the following line in the client thread stack trace before the park: de.johni0702.minecraft.view.impl.client.ClientState$Companion$reuseOrCreate$1.invoke(ClientState.kt:240)
Mod list (ignore BetterPortals version here, it is running version 0.3.5 which is the latest at the time of writing): https://gist.github.com/alexrsagen/139aa3bebab64bd5d73940053d540c0e#file-crash-2019-09-13_21-35-18-client-txt-L94-L225
Modpack: https://www.technicpack.net/modpack/owltechs-reborn.1532204
Thanks for the thread dump.
This looks very much like this compatibility issue with LittleTiles which has been fixed but not yet published on CurseForge: CreativeMD/LittleTiles#237
Try using the LittleTiles/CreativeCore versions linked in that issue.