Block selection highlight has improper render order on Acid Cauldron
kd8lvt opened this issue · 1 comments
Please complete the following information:
- Forge-Version: 47.2.19
- Mod-Version: 2.8.12.0
- Development environment: ✅
Describe the bug
The block selection highlight (the black box that outlines the block you're looking at) has the incorrect render order when looking at the Acid Cauldron, revealing the blocks behind. This does not affect the vanilla Cauldrons, with or without liquids. Additionally, this does not happen on Fabulous graphics - confirming this is most likely a render order issue.
Pressing F1 also has this effect, as it hides the block selection outline.
To summarize, looking at the Acid Cauldron will reveal the blocks behind the block highlight, as if the Acid Cauldron was missing a very thin strip of texture along every edge.
Expected behavior
The block selection highlight to make a black box, not a transparent one 😜
Additional context
This is a minor nitpick, and totally not a priority. I just noticed it while testing today, promptly forgot about it, then re-noticed it just now.
See screenshots for more. The first is on fancy graphics, the second is on fabulous.
If this happens to depend on hardware somehow, my GPU and CPU are both AMD chips.