Incompatibility with Immersive Engineering (Causes loss of items)
ArchieBeepBoop opened this issue ยท 2 comments
Please complete the following information:
- Forge-Version: [e.g. 43.2.0]
- Mod-Version: [e.g. 2.0.48.0]
- Log file: https://hastebin.com/quturokelu.yaml
Describe the bug
Attempting to put something such as a Sharp Fang in the crafting grid causes destructive errors that can delete everything that has been placed in the crafting grid when Immersive Engineering is installed.
I found out about this while working on a custom modpack that has both of these mods then attempting to craft a Primordial Cradle. Placing the sharp fang always causes the craft to fail and the items involved to be lost, with a java.lang.NullPointerException (Details in the included log, look at line 250)
This can also lead to behaviors such as bricking chests and backpacks among other items that have embedded crafting grids in them, making it so they are unusable.
Expected behavior
The ability to put the sharp fang in the grid.
Steps to reproduce
- Run a 1.19.2 modpack with the latest version of Immersive Engineering and Biomancy. For convenience, grab JEI.
- Spawn Sharp Fangs from Biomancy and try to put them in a crafting grid, following the pattern for an item like the Primordial Cradle for example.
- Observe as the crafting process crashes.
Additional context
I'm cross referencing this issue report with BluSunrize/ImmersiveEngineering#5528
I know of this issue, Immersive Engineering version 1.19.2-9.1.0-156 is causing this. You have to downgrade your version or wait for an update from them,