Demon Pylon server crash
GeneralStrange opened this issue · 4 comments
Issue Description:
Server instantly crashes when a Demon Pylon is loaded in a nearby area.
This is in Madhouse Madpack, my own pack, this has happened a few times even with updates to BM, Forge and SpongeForge. Once the Demon Pylons had been removed from the world all was fine.
Crash report:
http://pastebin.com/fCRyRcHk
What happens:
As noted above.
I'm unsure if it's a bug with BM of SpongeForge. I've submitted the crash report to them too.
What you expected to happen:
The world to load as normal.
Steps to reproduce:
- Have Demon Pylons in use.
- Have a player load the world near them.
- Server crash.
...
Affected Versions (Do not use "latest"):
- BloodMagic: BloodMagic-1.9.4-2.1.0-69
- Minecraft: 1.10.2
- Forge: 12.18.3.2185
- SpongeForge: 5.1.0 BETA-1980
Sponge is doing something weird that is causing the world to not create a WillChunk from this Pylon - I assume that my method to create a WillChunk is 100% and thus don't null-check the result. What I'll do is do a null check on the WillChunk, and if it is null I will say there is 0 Will there. We'll see if this has any unforeseen consequences, but if there are it will only affect those who cannot get the proper chunk for whatever reason.