Issues
- 3
blood magic mod, living armor and curios incompatibility fix
#2083 opened by martinez1267 - 1
Crash with customised HUD for Seer's Sigil and Divination Sigil
#2084 opened by wrincewind - 0
New ru_ru localization
#2086 opened by Shiro4ka - 1
Log Spam even without death now.
#2085 opened by border999 - 16
Broken rituals
#2087 opened by MrPYF - 0
Tag Item Filters tag selection inacurate
#2037 opened by yashablood - 5
[1.20.1] Log spam upon player death
#2038 opened by bcmpinc - 2
Question:
#2039 opened by MadSciSlack - 1
i dont know how to do PR's lol Please update the CuriosCompat.java class to fix a crash with Corail Tombstone. (1.20.1)
#2040 opened by Orangejewce92 - 3
Standard filter stacking
#2041 opened by DadamaldaDad - 2
[1.20.1] Certus quartz crystal does not summon a meteor using Mark of Fallen Tower
#2043 opened by walksanatora - 2
Tunnel shape charge does not craft into a tunnel shape charge (Bap me if its not implemented)
#2042 opened by Doshik1805 - 0
HUD location adjustments not saved by default
#2050 opened by stellanera98 - 0
[1.18.2] [Feature] Dispensers should throw soul snares
#2051 opened by balt-dev - 1
ritual diviner dusk
#2053 opened by Juelz108 - 10
[1.20.1] Bug or mod interaction issue with Str buffs and Dagger of Sacrafice causig no LP generation at alter
#2052 opened by Warzer1 - 1
No texture
#2054 opened by goldrichman9Modded - 0
[1.20.1] [3.3.3-45] Contents and name of Shulker Boxes reset by Fortuna extract or Soft coating
#2057 opened by Jelllllly - 0
Blood Magic and CraftTweaker
#2055 opened by AlexBrainhow - 3
Tag item filter does not accept forge:dusts tag for bloodmagic dusts
#2056 opened by Romekes - 0
Add Armour Tags to Living Armour
#2058 opened by TheBedrockMaster - 10
Hellforge accepts input into the output slot, and extraction can pull from input slots as well as output.
#2059 opened by mopsyd - 2
Bug with the Tome of Perita
#2060 opened by ThatGrlSteph - 1
Add Tag to the Sentient Scythe
#2061 opened by TheBedrockMaster - 0
Recipe Warning
#2062 opened by MilleTest - 3
Curios null
#2063 opened by TheSlayerMC - 0
death message spam, likly missing double call check.
#2064 opened by tndmadman - 4
Dagger of Sacrifice
#2065 opened by Reaviik - 10
Teleporting to a player with an abnormally large blood network crashes other players games when nearby.
#2066 opened by Mick0604 - 0
Mines generation issue
#2068 opened by MrPYF - 1
Missing textures
#2067 opened by MrLeonardosMi - 1
BlockEntity throwing exception - report requested
#2071 opened by kezmodius - 2
Blood Magic Mod Compatibility with Curios Mod Issue
#2073 opened by Pigeon274 - 1
Endless Realm Access
#2072 opened by jnelson1078 - 1
sentient sword id?
#2074 opened by crymoy - 1
Lag due to curio conflict
#2075 opened by Soul0044 - 1
Sentient armor Unobtainable
#2076 opened by Eisenmann10 - 1
Ethereal Mimic crashing
#2078 opened by haydedanny - 1
Crash on Death, Server Errors
#2079 opened by InOblivionIExist - 2
Sigil/Living Armour Config
#2080 opened by Slava142 - 1
update to neoforge 1.21.1
#2081 opened by gjmhmm8 - 6
unbreakable rune block
#2088 opened by mogcid - 0
No way to remove fluid inputs from the Alchemical Reaction Chamber (ARC)
#2097 opened by wrincewind - 2
blood magic life essence buckets cannot be placed by dispensers
#2098 opened by the1run - 2
Better Combat Two-Handed weapons unable to apply anoitnments (Includes 20.1 KubeJS script fix)
#2099 opened by Shibva - 9
re-implement config changes for 1.20
#2100 opened by wrincewind - 1
AE2 meteor recipe (for ritual "Mark of the Falling Tower") needs update
#2101 opened by Cassy-Lee - 1
Crash on comparator placement.
#2102 opened by JavAstrologic - 2
Crash When a ritual's chest selection block is not a chest
#2105 opened by MEEPofFaith - 0
Missing Mixins
#2110 opened by bookerthegeek