Blood Magic

Blood Magic

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Function Not Calling Falling Tower Properly in Custom Meteor Ritual

Boolyman opened this issue ยท 3 comments

commented

Issue Description:

I am attempting to create a custom meteor compiled of Mystical Agriculture blocks. The meteor "key" is Mystcial Fertilizer. See attached file if needed. After adding the blocks to the ore dictionary, I end the file with the following syntax:

MeteorRitual.txt
mods.bloodmagic.FallingTower.addFocus(mysticalagriculture:mystical_fertilizer, 6,"prudentiumblock, 30, superiumblock, 15, supremiumblock, 2, growthaccelerator, 40, soulstoneblock, 3, prosperityblock, 10");

What happens:

An Error Message comes up when I load the game stating:
"ERROR: MeteorRituals.zs:22 > No such member: FallingTower

What you expected to happen:

I espected the function to call the Falling Tower ritual properly, so that my custom meteor could be generated.

Steps to reproduce:

  1. Create custom meteor exactly as shown on MineTweaker site.
  2. Launch game.
  3. Notice error message.
    ... Cry.

Affected Versions (Do not use "latest"):

  • BloodMagic: 1.9.4-2.1.0-69
  • Minecraft: 1.10.2
  • Forge: 12.18.3.2185
commented

Use the official meteor config, not 3rd part minetweaker support.

commented

Will Blood Magic load additional meteor files from the config folder? Or is the only option to replace the ore names in the 3 meteor types that are there now?

commented

You can load as many files as you want through the config folder, so theoretically you may have a whole modpack based on the meteor ritual as your only gathering source!