Suggestion: Add input stack(s) to BloodMagicCraftedEvent
Alex-hawks opened this issue ยท 1 comments
Add the actual input ItemStack(s) to the BloodMagicCraftedEvent so that we can modify the output stack based on what the input's are from a list of valid items, or what NBT is on the input stacks.
A potential use case is a backpack or other storage that is upgraded through the Blood Altar, and you don't want the user to either lose stuff or have to empty it before upgrading.