Blood Magic

Blood Magic

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Request/Suggestion: Enable Void Sigil to remove Fluids from Tanks/Fluid Containers

keraldi opened this issue · 2 comments

commented

Issue Description:

Got Water in a Machine. Couldn't remove it.
Pumped it into a Blood Tank. Now the Blood tank is unusable.

Suggestion:

Allow the Void Sigil to remove fluids from fluid containers. Preferably reducing to the next full bucket (or by one bucket if it's at a full bucket).
Makes it consistent with Water/Lava Sigil which can add to fluid containers.

commented

I'm playing Blood Magic version 1.12.2-2.2.12-97 in the modpack FTBRevelation 2.2.0-1.12.2.
I just tested this and it seems to be working for me. I tested the void sigil on Thermal Expansions Portable Tank. Maybe you should specify the Bug for the Blood Tank, because for most Forge Fluid containers this already works.

commented

🤔 I actually thought that it was intended behavior to not work.

I'll make a formal bug/issue report, then.

Edit: care to elaborate with which forge fluid containers you tested?