[1.12.2] Fatal Crash on Teleportion: CAUSES WORLD CORRUPTION!!!!!!
KittenKoder opened this issue ยท 1 comments
Issue Description:
Teleportation tile causes fatal multiplayer crash.
What happens:
The server crashes when the tile updates. ALSO CAUSES WORLD CORRUPTION!!!!!!
java.lang.NullPointerException: Ticking block entity at WayofTime.bloodmagic.core.data.SoulNetwork.syphonAndDamage(SoulNetwork.java:97) at WayofTime.bloodmagic.core.data.SoulNetwork.syphonAndDamage(SoulNetwork.java:119) at WayofTime.bloodmagic.tile.TileTeleposer.initiateTeleport(TileTeleposer.java:78) at WayofTime.bloodmagic.tile.TileTeleposer.func_73660_a(TileTeleposer.java:54) at net.minecraft.world.World.func_72939_s(World.java:1832) at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:613) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:767) at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:396) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:668) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:526) at java.lang.Thread.run(Thread.java:748)
What you expected to happen:
Not to crash.
Steps to reproduce:
- Teleport with blood network.
- Repeat.
- Repeat.
...
?. Crash
Affected Versions (Do not use "latest"):
- BloodMagic: 2.3.1-99
- Minecraft: 1.12.2
- Forge: 2705
Should be fixed by #1414