Blood Magic

Blood Magic

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Potion arrows overwrite will effects for Sentient Bow

keraldi opened this issue ยท 1 comments

commented

Issue Description:

When using potion arrows with a Sentient Bow, the will effects of the Sentient bow do not get applied along with the potion arrow effects. Potion arrow effects take priority.

What happens:

Firing any potion arrow (for example Spectral arrows (glowing) or Arrow of Poison (poison I)) with a will-empowered Sentient Bow (for example corrosive (up to poison III) applies the potion arrow effect on the target (for example glowing/poison I) but not the will effect.

In this case:

  • firing normal arrows: target affected by Poison III
  • firing spectral arrows: target affected by Glowing only
  • firing Arrow of Poison: target affected by Poison I

What you expected to happen:

  • for case 2: Target to be affected by both Glowing and Poison III
  • for case 3: Target to be affected by Poison III (stronger effect) or Poison IV (upgraded because an arrow with the same effect is being used)

Steps to reproduce:

  1. Sentient Bow with pure/specialized/flavored Tartaric Gem (in this example corrosive)
  2. Potion arrows
  3. Fire (preferrable on a second open client to check potion effects easily)
    ...

Affected Versions (Do not use "latest"):

  • BloodMagic: -100 / compiled from source
  • Minecraft: 1.12.2
  • Forge: 2611
commented

Bug label.