Blood Magic

Blood Magic

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Teleposers and Player Entities

the-guernic opened this issue ยท 5 comments

commented

Hello there,

I think there is a bug that was not reported yet when teleposers transport a player entity.
In my world I have a network of Teleposers for medium distance travel in my base.
As an actual example: A pair of Teleposers:

A.) at position: -355, 53, 341 in Dimension 6 (which is a Mystcraft age)
B.) at position: -355, 53, 237 in Dimension 6

In both Teleposers are enhanced teleposition foci and both are linked to their counterparts position.
So far so good, on a redstone pulse the blocks switch their positions properly, still everything is good,
if I, as a player stand in the range of Teleposer A and apply a signal I get transported to B's position as expected, but if I want to telepose back from B to A I land way off at position: -355, 55, 133 in Dimension 6 (only the Player entity, not the blocks though, they get to the right spot), which is, well in the middle of a huge mountain XD.

I got a similar problem in the overworld, but there it does not happen all the time like in the Mystcraft age where my base is.

I tried to break and replace the Teleposers, relinked them, created new foci, etc. But I end up in the mountain every time.

I hope that this helps you :)

~Cheers!

commented

Because the 1.7.10 build of BM is no longer being worked on, we are clearing out non-critical issues for that version. Please let us know if the issue is persistent in the 1.8 releases.

commented

hey i have a question i have no idea how the teleposer works kann you help my

commented

Thank goodness this exists: http://ftbwiki.org/Teleposer

commented

oh sorry i entert in the rong forum i was looking for the teleposer from Project red .For this teleposer is no FTB wiki page out jet .

commented

Thanks for reminding me of that. I'll take a look and add it to my list.