Blood Magic

Blood Magic

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[Bug] Speed Runes have no effect on T2 Blood Altar

MERCDawn opened this issue ยท 1 comments

commented

Issue Description: A T1 Blood Altar by default takes ~10 seconds to make a blank slate. When upgrading the altar to tier 2 with 4 speed runes in cardinal directions and a rune of any type in the corners, the crafting time still takes ~10 seconds. When upgrading the altar to tier 3 (Glowstone capped pillars) however, the speed runes will work just fine. Other runes such as self sacrifice and capacity are NOT affected by this presumed bug.

What happens: You use up to 4 speed runes placed in the correct spots for effects to occur, or just use speed runes for all 8 places to upgrade to T2. The altar works as if the speed runes are blank runes.

What you expected to happen: The speed runes to speed up crafting/ orb charging.

Steps to reproduce:

  1. Place speed runes to upgrade altar to T2.
  2. Observe no increase to crafting speed.
  3. Upgrade altar to T3 with any other type of rune.
  4. Observe correct functionality of speed runes. Crafting is now sped up a few seconds!

Affected Versions (Do not use "latest"):

  • BloodMagic: 1.12.2-2.4.1-103
  • Minecraft: 1.12.2
  • Forge: 14.23.5.2825
commented

Working runes (in cardinal directions for T2):
Charging, Self-Sacrifice, Capacity, Augmented Capacity, Displacement, Acceleration (not sure), Efficiency, Sacrifice

Not working runes:
Speed

All except Speed Runes work.