Blood Magic

Blood Magic

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Do not Try to Damage Unbreakable Items in ARC

tyler489 opened this issue ยท 1 comments

commented

Issue Description:

Unbreakable items (tested with Explosive Powder) put into the ARC Disapear or take damage after processing

What happens:

Tested Origionaly with Forbidden Arcanus's Indestructable enchantment the Explosive power continued to take damage despite it not suppost to. I then spawned in a Explosive Powder with the Vanilla unbreakable tag with /give @p bloodmagic:explosivepowder{Unbreakable:1} 1 and as soon as the item processed 1 item it disappeared

What you expected to happen:

Items to Not take damage and not to disapear

Steps to reproduce:

  1. Enchant Explosive Powder with a Stella from forbidden magic to make it unbreakable Or give yourself one with the unbreakable tag
  2. Put it in the arc furnace (in this case with netherrack)
  3. Watch it take durrability damage or Disapear depending on which is used.
    ...

Affected Versions (Do not use "latest"):

  • BloodMagic: 3.0.5-10
  • Minecraft: 1.16.3
  • Forge: 35.1.36
commented

Bug also applies to 1.18. Instantly breaking unbreakable items after 1 usage is not fun.