Server Crash - Ticking Entity
Yourname942 opened this issue ยท 5 comments
What happens:
The server crashed and now I am unable to join, as it keeps crashing due to a ticking entity error.
What you expected to happen:
I expect blood magic to not cause issues and not cause crashes.
Steps to reproduce:
- join world
- explore a bit
- it crashes (I think it is a random chance of happening)
...
Affected Versions (Do not use "latest"):
- BloodMagic: 1.16.4-3.1.0-15
- Minecraft: 1.16.5
- Forge: 36.0.22
crash log:
https://gist.github.com/Yourname942/8c0fc1b0262171dc3f1ea10fa8ae2a8b
latest log:
https://gist.github.com/Yourname942/4ae797c636f0277682caf042e20f148d
Sorry I don't know how I missed adding it:
I am using Bloodmagic: 1.16.4-3.1.0-15.
It seems to happen when I explore the world rather than stay in one area (as it has a higher chance to occur from chunks loading mobs) The server is consistently crashing when I try to join in the world (even after setting this to true: world's forge file)
[server]
#Set this to true to remove any Entity that throws an error in its update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES.
removeErroringEntities = true
just to check, what version of Blood Magic are you using? I think it's bloodmagic:1.16.4-3.1.0-15 [from your latest.log] but I wanted to be sure.
also you had a typo in your crashlog link. it should be https://gist.github.com/Yourname942/8c0fc1b0262171dc3f1ea10fa8ae2a8b
I also had this issue, would get this error when a creeper's fuse was lit, and the server would crash. The blood magic version was 1.16.4-3.1.0-15. I also included a crash report as well
crash-2021-02-13_09.25.39-server.txt
having the same issue.
the report: https://gist.github.com/IRonicBruh/2b33c401fa8b42a91db28b2dfe14ee9d