[1.16.5] HARD crash even with forge config removing erroring entities.
darkshadow1809 opened this issue ยท 0 comments
Here are all files you need:
CRASH REPORT: crash-2021-03-08_11.16.01-server.txt
Modpack + save & where it crashes:
- Entity's Exact location: 2953.99, 76.94, 5960.97 to teleport to using /tp
Issue Description:
Note: If this bug occurs in a modpack, please report this to the modpack author. Otherwise, delete this line and add your description here. If this is a feature request, this template does not apply to you. Just delete everything.
What happens:
Just crashes with ticking entity.
What you expected to happen:
It working normally without crashing ๐ duh.
Steps to reproduce:
- Just happens passively, upon exploration.
- It's a villager getting damaged by something but the way bloodmagic handles how that damage is being handled is causing MC to crash. So that's awesome :D
- p00f Minecraft dead.
...
Affected Versions (Do not use "latest"):
- BloodMagic: 1.16.4 - 3.1.0 - 15
- Minecraft: 1.16.5
- Forge: 36.0.46 for 1.16.5