Alchemy table crashes client when playing on the server
Tismas opened this issue ยท 1 comments
Issue Description:
What happens:
When you start a craft in an alchemy table while being on the server it crashes the client
What you expected to happen:
Not crash the game
Steps to reproduce:
- Setup forge server with blood magic
- Join the server and start any craft on the alchemy table
- Probably most important lines from the crash report:
java.lang.NullPointerException: Ticking block entity
at wayoftime.bloodmagic.tile.TileAlchemyTable.getContainedLp(TileAlchemyTable.java:473) ~[?:1.16.4-3.1.4-24] {re:classloading}
at wayoftime.bloodmagic.tile.TileAlchemyTable.func_73660_a(TileAlchemyTable.java:406) ~[?:1.16.4-3.1.4-24] {re:classloading}
Affected Versions (Do not use "latest"):
- BloodMagic:
BloodMagic-1.16.4-3.1.4-24.jar - Minecraft:
1.16.5 - Forge:
36.2.0