Blood Magic

Blood Magic

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Alchemy table crashes client when playing on the server

Tismas opened this issue ยท 1 comments

commented

Issue Description:

What happens:

When you start a craft in an alchemy table while being on the server it crashes the client

What you expected to happen:

Not crash the game

Steps to reproduce:

  1. Setup forge server with blood magic
  2. Join the server and start any craft on the alchemy table
  3. Probably most important lines from the crash report:
java.lang.NullPointerException: Ticking block entity
	at wayoftime.bloodmagic.tile.TileAlchemyTable.getContainedLp(TileAlchemyTable.java:473) ~[?:1.16.4-3.1.4-24] {re:classloading}
	at wayoftime.bloodmagic.tile.TileAlchemyTable.func_73660_a(TileAlchemyTable.java:406) ~[?:1.16.4-3.1.4-24] {re:classloading}

Affected Versions (Do not use "latest"):

  • BloodMagic:
    BloodMagic-1.16.4-3.1.4-24.jar
  • Minecraft:
    1.16.5
  • Forge:
    36.2.0
commented

having the same issue.
it also crashes you multiple times if you have on-going crafts in the alchemy table and you try to rejoin.