movable HUDs act weird with screen size changes
stellanera98 opened this issue ยท 0 comments
Issue Description:
The various HUDs can be moved around and will retain their new positions relative to the screen size.
Since those HUDs are fixed size you cannot align them in a way that makes it look the same on all screen sizes.
What happens:
Aligning the HUDs in fullscreen mode makes them overlap in windowed mode and aligning them in windowed mode makes the HUDs have a noticeably bigger gap between them.
What you expected to happen:
Aligning the HUDs in one mode makes them be aligned in all other modes as well
Steps to reproduce:
- Shift + right-click to open the HUD edit screen
- Align one HUD element with another
- Press F11 or change the window size with any other means
Affected Versions (Do not use "latest"):
- BloodMagic: 3.2.6-41
- Minecraft: 1.18.2
- Forge: 40.2.0