Soul Network LP Transfers Between Single-Player Worlds
VT-14 opened this issue ยท 0 comments
Issue Description:
Soul Network data appears to be transferring between Single Player worlds. I have not tested Server interactions.
What happens:
Generate LP in one world, consume it in another.
What you expected to happen:
Soul Network data to be save-specific (I would assume saved in the player.dat file).
Steps to reproduce:
- Open World 1. Use a Blood Orb. Check Soul Network level with Divination Sigil.
- Open World 2. Use Divination Sigil and see that you have the same level of LP without ever generating it in that world.
- Use another Sigil (ex. Lava Sigil) to confirm that you are able to use that LP in that world.
- Return to World 1 and see that the LP level has decreased based on the usage in World 2.
Affected Versions (Do not use "latest"):
- BloodMagic: 3.3.1-43.
- Minecraft: 1.20.1
- Forge: 47.1.3