Mod Compat with Valkyrian Skies
maxryan008 opened this issue ยท 0 comments
Issue Description:
Teleposers from blood magic only work one way with ships from Valkyrian Skies. The following issue could be used and exploited to create a way for a player to travel large distances as if they were using a tp command if you could determine how valkyrian skies shipyard features determine the coordinates.
What happens:
When using teleposers its possible to use one to teleport a player onto a ship entity however traveling from the ship to another teleposer seems to teleport the player to a ridiculously far away coordinate roughly 22 billion blocks out or something other. Blocks still teleport fine it seems to only effect entitys.
What you expected to happen:
I would expect that a teleposer would function as it does if they were both placed down in normal conditions. Such as that the player can go from one teleposer to the other without ending up in the middle of nowhere.
Steps to reproduce:
- After installing just Valkyrien skies and bloodmagic + compat mods create a new Valkyrian ship using a debug ship creator for ease.
- Place a teleposer on a ship and then a second teleposer on the normal land and then bind them using teleposition focus'
- Power either teleposer and notice that when powered a player can be teleported to a ship however when standing on a ship attempting to go back to the previous teleposer on land it takes you somewhere else.
- can also be recreated having teleposers on 2 seperate ships or both teleposers on the same ship.
Affected Versions (Do not use "latest"):
- BloodMagic: 1.18.2-3.2.6-41
- Valkyrian Skies: v2.1.1-beta.5
- Minecraft: 1.18.2
- Forge: 40.2.4