Bug: Sanguine helm effect in bound armor
TheMadmanofChaos opened this issue ยท 1 comments
Minecraft: 1.6.4
Forge version:9.11.1.953
Blood magic version: 1.0.1d
Description: It seems the helm in bound armor uses a shard power(We really don't have a name for it... It uses a blood shard slot, ok?) in armor, but will function without it.
To duplicate: Create a bound helm with only a sanguine helm in a socket(No orbs, no shards). You should still be able to see aura nodes despite the lack of blood shard.