Blood Magic

Blood Magic

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Bug: Sanguine helm effect in bound armor

TheMadmanofChaos opened this issue ยท 1 comments

commented

Minecraft: 1.6.4

Forge version:9.11.1.953

Blood magic version: 1.0.1d

Description: It seems the helm in bound armor uses a shard power(We really don't have a name for it... It uses a blood shard slot, ok?) in armor, but will function without it.

To duplicate: Create a bound helm with only a sanguine helm in a socket(No orbs, no shards). You should still be able to see aura nodes despite the lack of blood shard.

commented

Fixed for v1.0.1e